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AlphaWolf Challenge 3-on-3 Rules
 

Tournament Philosophy:  The AlphaWolf Challenge is intended to provide teams a chance to play basketball in a fun, challenging and organized event. 

 

Rules of the Game:

 

Objective:        To be the first team to reach 25 points in the 18 minutes allowed per game.

 

Scoring:          3pts for a 3-point make; 2pts for a 2-point make; 1pt per free-throw; 3pts for a technical foul.

 

Coin Flip:      --Teams will flip a coin to see who gets ball first (and in overtime)

 

Clock:            --Games shall be no longer than 20 minutes. 

--If teams do not reach 21pts after 20 minutes, the team leading shall be declared the winner.

--If the score is tied when the clock expires, the next point scored will determine the winner.  Whoever has the possession arrow will receive the ball.

--Clock stops on baskets and fouls in the last 30 seconds, if the point difference is 6pts or less.

                        --Each team has two time-outs for the game.  Time-outs are 30 seconds long.  The clock does not stop on time-outs unless called in the last 30 seconds.

 

Fouls:             --Players cannot foul out.

                        --Bonus is at 5 team fouls:  Bonus = one free-throw and possession of the ball.

                        --Double Bonus is at 8 team fouls.  Double Bonus = two free-throws and possession.

                        --Technical fouls are automatic three points.  Players are ejected from Tournament if they pick up two techs in the tournament.

 

Take-Back:   --On changes of possession, the ball must be brought out and dribbled once behind the 3-point line.  This includes air-balls. 

--If a team does not completely take the ball back before a shot, they will lose possession.

--The take-back rule does not apply in overtime.

 

Check:           --The ball will always be checked after a whistle, basket or free-throw attempt.

                        --After a basket, the team that was on defense gains possession (“loser’s outs”).

                        --The ball will always be checked from the top of the key and must be passed in to start play.

                        --Teams have 5 seconds to inbound the ball once the check has been given.  Failure to do so will result in loss of possession.

                        --Those defending the check must give offensive player three-feet of space.

                        --Those defending away from the ball may guard offensive players anywhere on the court.

 

Subs:              --Players can enter the game after a whistle or basket.

                        --Players should call “subs” when making a substitution.

                        --Players cannot sub in once the ball has been checked

 

Overtime:      --Overtime will be sudden death (first team to score).

                        --In championship games, the first team to 21 will be the winner, regardless of time.

                        --After 20 minutes, you do not have to take the ball back ("straight-up")

                       

Format::        --Tournament is round robin games to determine seeding.  All teams make playoffs.

                        --Awards are given to 1st and 2nd place teams as well as "Omega-Bowl" winners

                       --Click link at right to view example bracket (will not be used for August 2nd tournament)

 

Officials:       --Any rule not listed in this outline is at the discretion of the court official.

                        --The court official reserves the right to use a verbal count in the last few seconds of the game

                        --Those arguing calls will be subject to technical fouls and ejection from tournament.

 

Coaches:               --Teams are not required to have coaches.

                                --Coaches must remain on the sideline—Not the baseline!

                                --Coaches who constantly yell and scream will be asked to leave the gym area.

 

Uniforms:              --Teams are welcome to wear uniformed shirts. However…

--Teams should bring a set of dark colored shirts and light colored shirts to assist the refs in officiating the game.

                                --Teams losing the coin flip will get to choose light or dark (if needed)

                                --Pinnies will be provided for players/teams who fail to bring light/dark.

 

Game Time:          --Game time is forfeit time.

                                --Games tend to run ahead of schedule, so please be in the gym and ready to play within five minutes of the start time.

 

Sportsmanship:   --Parents and players are expected to practice sportsmanship at all times. 

--Parents and players who are unsportsmanlike will be dismissed from the tournament without refund.